The following table has all of the weapon mod perks available, their effects, and their costs.
![doom eternal master level doom eternal master level](https://i.ytimg.com/vi/KszC1LHeqa4/maxresdefault.jpg)
When you get the Super Shotgun, try to nab both of the available perks for it as it gives you another way to burn enemies without having to wait for the recharge time on the flamethrower. If I have any recommendations for which perks to unlock as soon as possible, both of the Heat Blast perks for the Plasma Rifle are solid upgrades. There is one other gun in the game, but it doesn't have any weapon mods available (Not that it needs it). Almost all weapons have two weapon mods available to it, though the Super Shotgun only has the Meat Hook. Weapon points can be spent on upgrading your weapon mods to add a few more effects. To see this content please enable targeting cookies. This Doom Eternal weapons guide will give you all the information you need such as which weapon mod perks are available, and how to get weapon mod mastery skills. They are obtained through standard combat encounters, but can also be earned via boss fights, secret encounters, and special hard arenas called "Slayer Room challenges". Doom Eternal weapons guideįrom the second mission onwards, you'll begin to earn weapon points.
![doom eternal master level doom eternal master level](https://i.ytimg.com/vi/acQFYpn8jd0/maxresdefault.jpg)
![doom eternal master level doom eternal master level](https://i2-prod.dailystar.co.uk/tech/gaming/article21702916.ece/ALTERNATES/s615b/1_DOOM-Eternal-Master-Levels.png)
But there is a way to make them even better. You can swap them on the fly if you've unlocked both of them, so they can make a standard shotgun either throw sticky bombs or turn into a fully automatic shotgun. These are secondary fire effects and there are a maximum of two per weapon. Early on in Doom Eternal, you'll pick up your first weapon mod.